Game Design, Certificate of Achievement
Game Design, Certificate of Achievement
The Game Design program is designed to prepare students for freelance careers and/or entry-level employment as independent game developers or with game design and development companies.
Students explore creative, technical, critical, and design-based solutions to real world issues in order to meet the rigors of a dynamically evolving array of game-oriented professions.
To earn a Certificate of Achievement in Game Design, students must complete 21 specified units.
Course ID | Title | Units/Hours |
---|---|---|
Required Core | ||
MM M10 ----------- Course no longer offered | ||
GAME M101 | Introduction to Game Design | 3 |
GAME M102 | Game Design Technologies I | 3 |
GAME M110 | Game Theory and Mechanics | 3 |
GAME M202 | Game Design Technologies II | 3 |
Units from Elective Courses | 6 | |
Total Units | 18 |
Course ID | Title | Units/Hours |
---|---|---|
Elective Courses: Select and complete 2 courses (6 units) | ||
ART M40 | Illustration I | 3 |
ENGL M10A | Creative Writing | 3 |
FTMA M115 | Introduction to Scriptwriting | 3 |
GAME M105 | 3D for Game Design | 3 |
PHTC M33 | Image Editing | 3 |
or | ||
GR M27 ----------- Course no longer offered | ||
MM M50 ----------- Course no longer offered | ||
MUS M03 | Introduction to Music Technology | 3 |