Game Design, Certificate of Achievement
Game Design, Certificate of Achievement
The Game Design program is designed to prepare students for freelance careers and/or entry-level employment as independent game developers or with game design and development companies.
Students explore creative, technical, critical, and design-based solutions to real world issues in order to meet the rigors of a dynamically evolving array of game-oriented professions.
To earn a Certificate of Achievement in Game Design, students must complete 21 specified units.
| Course ID | Title | Units/Hours |
|---|---|---|
| Required Core Courses | ||
| DES M121 | Introduction to Digital Media | 3 |
| GAME M101 | Introduction to Game Design | 3 |
| GAME M102 | Game Design Technologies I | 3 |
| GAME M110 | Game Theory and Mechanics | 3 |
| GAME M202 | Game Design Technologies II | 3 |
| Units from Elective Courses | 6 | |
| Total Units | 21 | |
| Course ID | Title | Units/Hours |
|---|---|---|
| Elective Courses: Select and complete 2 courses (6 units) | ||
| ART M40 | Illustration I | 3 |
| ENGL M10A | Creative Writing | 3 |
| FTMA M115 | Introduction to Screenwriting | 3 |
| GAME M105 | 3D for Game Design | 3 |
| PHTC M33/DES M126 | Image Editing | 3 |
| MUS M03 | Introduction to Music Technology | 3 |